ID Co-Creation Lab http://co-creationlab.patchingzone.net The Patching Zone @ ID College Zoetermeer Tue, 28 Jun 2016 13:22:27 +0000 en-US hourly 1 https://wordpress.org/?v=4.6.1 VR Experience Week 2: Gouda http://co-creationlab.patchingzone.net/index.php/2016/06/28/vr-experience-week-2-gouda/ http://co-creationlab.patchingzone.net/index.php/2016/06/28/vr-experience-week-2-gouda/#respond Tue, 28 Jun 2016 13:11:27 +0000 http://co-creationlab.patchingzone.net/?p=85 Storytelling, brainstorming and golden circles…

From 25/05 to 01/06, the ID College in Gouda, together with Emansion, DutchVR, and the Patching Zone team, organised a Virtual Reality Battle week for the students. The aim was to design a concept for a VR app as a promotional tool for the ID College Gouda, to be used at fairs. The initial concept of the event resembled the previously held VR Experience week in Zoetermeer, while taking the prior event’s evaluation into account.

On the 25th the students received an introductory lecture from EMansion about Virtual Reality. In the afternoon the students took part in several workshops organised in a rotating group system.

The Patching Zone team gave three workshops: storytelling, to incite the students to develop their concept as a story rather than a simple promotional tool; concept brainstorming, to try to develop original concepts; presentation, using Sinek’s Golden Circle method.

Storytelling

The storytelling workshop focused on four classical storytelling techniques, which were described using examples in fiction: the hero’s journey, the mountain, in medias res and the false start. Once the methods were described, the students were given basic elements of an absurd story and each team was asked to write a story using one of the methods. The stories were then read out loud and discussed.

Concept brainstorming

The “How could we…?” method is a typical brainstorming method when the aim is to solve a problem. The main problem is initially divided up into three or more sub-problems, making it easier to focus on specific aspects of a given challenge. The sub-problem may or may not be directly related to the larger question, depending on the context, since it might be necessary to analyse aspects of everyday life before zooming in on the main question.

For each question, an ideation round is held during which participants write down their ideas for that specific sub-problem, one idea per post-it. At the end of each round, the post-its are sorted into stacks: if one idea comes up more than three times, it becomes a theme and begins to show a possible direction a team might want to take.

Once every brainstorm round has been done, the team uses the best ideas from each round to formulate one or several concepts.

Simon Sinek’s Golden Circle

We organised a short workshop session on pitching methods, using Simon Sinek’s Golden Circle technique. This served as a reminder of the storytelling methods from the previous week and was meant to help the students in preparing their presentations at the end of the hackathon. Students initially struggled to define the “Why” or USP of their concept, confusing the client (ID College) with their end user (visitors of school fairs, future students and their parents). Eventually, they understood the exercice and could apply it to their concept. We went round each table to discuss their Why / How / What and each team presented their findings to the rest of the group.

 

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IoT Project Museum Boijmans Van Beuningen http://co-creationlab.patchingzone.net/index.php/2016/06/28/iot-project-museum-boijmans-van-beuningen/ http://co-creationlab.patchingzone.net/index.php/2016/06/28/iot-project-museum-boijmans-van-beuningen/#respond Tue, 28 Jun 2016 12:10:04 +0000 http://co-creationlab.patchingzone.net/?p=74 The Museum Boijmans Van Beuningen is one of the oldest museums in the Netherlands. It’s located in Rotterdam and holds a unique collection of paintings, sculptures and utensils/objects. As a pilot assignment with an external party, we proposed the most interested students to improve the security system of the museum, taking in account Automation of security, Remote control security of elements, and of course Internet of Things. The Museum Boijmans Van Beuningen was kind enough to welcome our students and arrange an interview with the security staff. The staff heard all the ideas of the students and gave feedback.

The project was divided in several sessions: it started with a kick off where students were given inspiration; an excursion to the museum so that the students could talk with the museum security staff; and continued with designing of the concept, and building a prototype.

 

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David Jonas from Patching Zone was present in the sessions to advise the students how to implement the technology on their ideas; and support them when facing obstacles and technical issues. One of the groups had the idea of using drones to improve the surveillance and security of the museum. To do so, their project was to connect the joystick of the drone to a breadboard, and through it to the Arduino. By having the Arduino connected to the laptop, you could control the drone from anywhere. The final evaluation and results of the project was quite satisfactory.

 

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Innovation Session, life in Zoetermeer http://co-creationlab.patchingzone.net/index.php/2016/03/02/innovation-session-life-in-zoetermeer/ http://co-creationlab.patchingzone.net/index.php/2016/03/02/innovation-session-life-in-zoetermeer/#respond Wed, 02 Mar 2016 14:41:39 +0000 http://co-creationlab.patchingzone.net/?p=66 Last 17th February during the event FIFA Tournament in the ID College, the Young Professionals organised a workshop with the students, to analyse the daily concerns of the Zoetermeer citizens, and how to improve their lives. Days before the Young Professionals had hit the streets of the center Zoetermeer, and conducted a series of interviews with the citizens to understand their views on the city. The students were presented with an introduction video of this interviews and the questions in hand.

This main theme developed into other themes, and the students participated in interesting discussions while giving their input on the matters.

The result of the collaboration between the students and the Young Professionals, was this long board of ideas.

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Stadslab Workshop http://co-creationlab.patchingzone.net/index.php/2016/01/18/stadslab-workshop/ http://co-creationlab.patchingzone.net/index.php/2016/01/18/stadslab-workshop/#respond Mon, 18 Jan 2016 14:12:29 +0000 http://co-creationlab.patchingzone.net/?p=22 DSC_0120

Last week, on the 13th January, the Young Professionals and the ID College, organised an excursion/workshop in the Stadslab of the Hogeschool Rotterdam.

In the morning the students arrived in the Stadslab, and together with the Young Professionals visited an exhibition at WORM, a multimedia lab, to check an interactive installation work by Bart Koppe.

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Before lunch, the students attended a short lecture about Arduino and the Internet of Things, with Professor Leo Rimijn, as an introduction for the afternoon workshop.

Shortly after, we resumed the workshop. The students learned the basics of Arduino, and experimented with some exercises and components. Our colleague David Jonas, from the Patching Zone, joined us to share some knowledge and experience with the students.

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VR Week http://co-creationlab.patchingzone.net/index.php/2016/01/12/vr-week/ http://co-creationlab.patchingzone.net/index.php/2016/01/12/vr-week/#respond Tue, 12 Jan 2016 10:43:38 +0000 http://co-creationlab.patchingzone.net/?p=6 DSC_0148

From the 14th to the 17th December, the ID College together with Emansion, DutchVR, and the Young Professionals, organised a Virtual Reality week for the students.

On the first day (14th), in the morning, the students had a lecture about Virtual Reality: An introduction, a look through the history of VR, and its market today.

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In the afternoon we worked closely with the students, developing ideas, and planning for the assignment the class would have to complete the next two days. We asked them to think openly and with no restrictions.

To achieve this goal, we used brainstorming techniques, in a rotating group system, while the students were attending other workshops on Corporate Identity, and software they would use in the next few days.

The students worked hard on the next two days, and on Thursday (the 17th) they presented their efforts: creating a design for VR glasses, an app, and content.

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The First Workshop! http://co-creationlab.patchingzone.net/index.php/2016/01/05/the-first-workshop/ http://co-creationlab.patchingzone.net/index.php/2016/01/05/the-first-workshop/#respond Tue, 05 Jan 2016 15:05:19 +0000 http://co-creationlab.patchingzone.net/?p=35 DSC_0064

On Thursday 3 december 2015 we gave our first workshop to the 1st year AO/MD students, a total of 50 students. The focus was UX tools and creative thinking, which we did using the Marshmallow challenge and different questioning or interviewing games.

The aim of these exercises was to introduce the students to working in teams, communicating effectively and gain empathy by using different creative and interview methods.

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The result was a successful introductory session, despite the large group. David’s presence, from Patching Zone, was much appreciated as he managed to communicate the aim of our team very effectively.

The general feedback from staff was positive, with many colleagues popping in to see how the students were doing.

The students were very reactive and enthusiastic to our suggestions.

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